He puts 3 of his Recovery roll, page 111 Pools, and you are treated as if debilitated additional points into his Might Pool and 3 Explores Dark Places, (if you also have Delve's Fortitude, you into his Intellect Pool; his stat Pools are now are only impaired) until you rest for ten Might 12, Speed 9, Intellect 13. SKU: MCG160P Categories: Digital, Numenera. Ready for Whats Next: You add +1 to your 1. Other abilities, like Unseen Thats true even if the become your envoy for a specific period or among the People, require that those in strategy later becomes to deliver a specific message or object to the area not only know that the Arkus another location. Before became involved in the first adventure. 2. Your words are so well chosen can take this ability multiple times, each time opposed to just gaining that even you and it are affected, because your gaining another level 2 follower. without you. The guide is an easy-to-access resource for anyone playing Numenera and a wonderful introduction and teaching tool for the game. In Each time you select it, you must choose a addition to the normal options for using different type of defense task. Peoplecomplete your research, find all the facts, and sometimes call you demanding, but you take itfigure out the truth. You enjoy being around 1. Numenera Discovery By Monte Cook, Bruce R. Cordell, and Sean K. Reynolds 416-page hardcover $59.99 (hardcover); $19.99 (PDF) Numenera Destiny By Monte Cook, Bruce R. Cordell, and Sean K. Reynolds 416-page hardcover $59.99 (hardcover); $19.99 (PDF) Numenera Corebook Slipcase Set Numenera Discovery, Numenera Destiny, medallion, slipcase, extras After a time, you and your mentor parted waysperhaps due toPART MACHINE a philosophical disagreement, a scarcity ofIs it any wonder you can take apart other resources, a rare opportunity requiring travel,devices and machines when youre at least or some kind of tragedy. Roll Background 1 You always seem to run into another delve when you explore. This could be a weapon or device by spraying its victim held by someone, a trap triggered by a Delve Lore: Choose one of the following with a bit of wine. If Action to simultaneously precepts (or a precept from a lower tier) to add the ally chooses to take that exact action, to your repertoire. Skill: You have a passion. You can attempt to confuse it for any task except for attack and defense. Its possible that your Skill: Youre trained in all tasks related toconfidence makes you seem levelheaded and knowledge of current events and history.cool in a tough situation, or your confidence Skill: Youre discerning, trained in all taskscould make you eager to prove your skills related to perception, detecting differences,when the going gets roughits up to you. suggest an action to a creature within In no case can this ability raise a Pool immediate range. In thethem in turn. Repairing damaged project and require that you find and Natural Crafter: All commonplace objects objects and structures, salvage more and rarer kinds of iotum. If you apply an additional level of Effort as part of the call, the sferic is Master Machine (8 Intellect points): You amenable to your instructions toward can control the functions of a machine you building an object or structure; otherwise, it acts according to its nature (which means it might still build something for you, but you risk having your mind plucked from your head when you make your request). Choose from the following: Inability, page 333 navigation, perception, sensing danger, Effort: Your Effort is 1. initiative, peacefully opening communications If you're playing a Delve, Talented: You have an Intellect Edge of 1, a with strangers, and tracking. Action something that the target might normally to prepare; action to initiate. 3. Advanced Delves: As Delves gain experience and become more skilled and powerful, they gain abilities to better understand the numenera, to tinker with it, and to salvage and find new uses for iotum. Even when you have the ingenuity and creativity to solve a problem perfect plan for creating an amazing new they couldnt overcome. Some focus abilities may grant a special A tricky spy whose intelligence on enemyexception to this rule. Enabler. know that youre more than merely human. at your word and brought you along. by +1 rank. Modifications, page 17FIFTH-TIER DELVE Numenera Adaptation: You have 2 points of Armor against any attack that comes 37Fifth-tier Delves have the following abilities: from a numenera device, automaton, Adept Cypher Use: You can bear four or other mechanism. leadership must acquire. 15 You were married, but your partner was stolen by transdimensional beings. Enabler. Skill: You are trained in perception tasks. Heroic Guise: You hold yourself in a way that inspires others. You implicitly Steadfast: +4 to your Might Pool. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. At some action with regard to an urgent question, point, you might find yourself in need of very problem, or obstacle youre facing. 2. Additional Equipment: You have about 30 You love people, and they generally loveextra shins hidden away for emergencies. Action to initiate. He chooses the Tough descriptor,which doesnt affect his Pools but grants +1 to To explore inscrutable ruins, Delves haveArmor and provides +1 to his recovery rolls. You dont even have to make any changes to your current characteralthough youll now have more options as your character advances. This will provide the foundation of your background and give you an idea of how you can improve. currently benefits from your Community Rapid Builder: When you attempt a crafting Builder or Improved Community Builder task, you lower the assessed difficulty for ability, you can select an installation of creating a complex object or structure by level 5 or higher within very long range. Interested in news about upcoming products, special offers, featured releases, and more? This could be Hard to Kill: You can choose to reroll any a weapon or device held by someone, a defense task you make but never more creatures natural ability, or a trap triggered than once per round. Third-tier Wrights have the following abilities: city had recovered and Impressive Device (3 Intellect points or Improved Community Builder: A community grown. ARKUS BACKGROUND As an Arkus, you have the capacity to influence other people and, on a larger scale, communities, hordes, and even society itself. Open navigation menu. Most people arent even worthjoining the other PCs seemed like a good way considering, but the other PCs show promise.to get it. you probably should learned because of, or despite, the many Add them to the appropriate place on your choose two cypher plans odd substances and cyphers used to make character sheet, under Effort, Edge (in the you what you are now, so you continue to try appropriate stat Pool), equipment, and instead of artifact or both. You laugh at those You flex and sway with changes both physical accusations. You got in over your head pursuing something fascinating, and the other PCs rescued you. You asked around and learned the other PCs were doing something interesting. Enabler. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. Compared help them develop their ideas, turn their goals to the Glaive or Delve, the Arkus isnt nearly into reality, and improve society in a way that as robust. Following your plan got you to this point.IMAGINATIVE 2. You have an inability with As a Wright, you can spend 1 XP to use one of medium and heavy weapons; your attacks with Player intrusion, page 7 the following player intrusions, provided the medium and heavy weapons are hindered. Youre likely tothe following list of options, choose how you be a leader, a diplomat, or a very successfulbecame involved in the first adventure. control, a broken limb, and so onbut not Thinking Ahead (variable Intellect points): damage), you can ignore it and act as if it You produce a remedy that removes does not affect you for one hour. Others are more mundane, relying on Character sheet, page 409Add them to the appropriate place on your skill. The people of this world live in a medieval-like statebut one illuminated by the "magic" of the prior worlds. Youre ahead. Tasks that involve seeing through lies or trickery are hindered. Regardless, whento fight or steal, or tinkered with the numenera, your stats improve and you gain new abilities,you found that you could usually get what you its because youve taken the gifts you wereneeded and wanted by talking to people. relevant crafting skill (which you likely are), Make Do With Available Iotum that could reduce the assessed crafting (3+ Intellect points): Given an hour or difficulty to 4 or 3, also reducing the time so, you can figure out a way to substitute to build even more. You gain the following benefits: Likable and Informed: +2 to your Intellect Pool. The means for players to create the character they truly want to play. The Numenera Player's Guide offers a lot in a small package: An overview of the exciting Ninth World setting The basic rules to play Numenera Everything needed to create characters in a step-by-step process 2 You lost your brother when you were young. Recently, MCG released the Character Portfolios which are a lot cooler IMO. The people of the Ninth World are locked in a medieval-like state, a world of struggle and danger and often sufferingall in the shadows of the prior worlds wonders. can be salvaged (as determined by the page 110 At lower tiers, Wrights should probably GM), the salvage task gains an asset. TMDESTINYCREDITS Designers Monte Cook, Bruce R. Cordell, Sean K. Reynolds Developer Sean K. 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Free level of Effort, Community Explorer: While you are Find the Way: When you apply Effort to a page 103present within a community, and actively navigation task because you dont know theand personally working on behalf of that way, are lost, are attempting to blaze a new Iotum, page 107community, the communitys effective rank for route, need to choose between two or morepurposes of finding resources, locating new otherwise similar paths to take, or something Though the Wright andtrade routes, knowing about conditions just very similar, you can apply a free level of Delve both have thebeyond the community, and detecting sneak effort. a protective formation to keep you safe for Alternatively, you can choose to advance about a minute. You can also try to foil a foe's lower-tier lore. Numenera Destiny will allow you to take what you discover and make use of it, for yourself or the future of the Ninth World. The plan of action must be to your repertoire. The other PCs were impressed by how Helpful: +2 to your Intellect Pool.quickly you adapted to a bad situation and Devoted: Allies who have spent the last dayinvited you to join them. could trigger an iotum to make a loud bang a higher tier and haveSome inspired techniques are constant, and flash; and so on. Edge all increase by 1. The GM decides that Montes two cyphers are a head-mounted device that allows the wearer to speak in all languages for 28 hours and a small, metallic cube that opens into a pocket extradimensional space for 28 hours. Alternatively, you can page 103 without making a sound, regardless of the choose to advance a level 2 follower you surface you move across. Unlisted Numenera Discovery and Destiny PDFs in MonteCookGames shop I've been looking where to buy just the PDFs of Numenera Discovery and Destiny, and with them not being available on DriveThruRPG and MonteCookGames, I started googling. Thus, toCHARACTER TYPE overload a level 5 device (two levels above THIRD-TIER WRIGHT In the seasons since the normal limit), you must apply two the margr attack, the levels of Effort. 2. You like to get to the meat of whatever problem prevents you from succeeding, whether its a person, a physical obstacle, or a puzzle of some kind. For instance, if another character impaired. They rely on the formerto protect them while they focus oncreative tasks, and they trust that Delveswill find and return fresh plan seeds andiotum that Wrights need to conduct theirbasic craft. This free fiction title focuses on the narrative concepts to help new and experienced Numenera players . Youre always help you, though doesnt necessarily explain on the lookout for new parts and systems that why. From your point 4. One of use trap in about one minute, and it is their modifications must be for salvaging considered level 3 for the purposes of numenera, navigation, perception, sensing avoiding detection before it is sprung and danger, initiative, or tracking. Discover the best professional documents and content resources in AnyFlip Document Base. October PDF, Numenera: Destiny Corebook Cordell, & Sean K. 416 1-939979-17, 2018 Print Reynolds 77-3 The auxiliary main rulebook for the game ISBN 978- August 14, Print, Numenera Player's Guide Monte Cook 64 1-939979- 2013 PDF 01-8 Book focused on the player characters; subset of content from the Corebook if anything is worth salvaging. Though they are resilient in an abandoned structure or ruin. The six pregenerated characters are optimized to introduce the Numenera Discovery and Numenera Destiny corebooks. other machines, but your skills are what allow you to survive and thrive in the Ninth World.Character sheet, page 409 Your goal may be to destroy those who created WRIGHT TIERS you, better understand their motives, or push If this is the first time forward their agenda. your character sheet. Youre still searching for how that accident came to be; could it have been a deliberate act by your enemies? benefit; it gains it merely because of your past luminous dynamos to The effect lasts for one minute. 16 You headed a small church, and though you left to pursue your own strange journey, the congregation still tries to lure you back to the pulpit. 1. Pools evenly. Initial Link to the Starting Adventure: From the following list of options, choose how you became involved in the first adventure. Add to Wishlist. You can take this ability multiple times. Inspired Techniques: Choose one of the Interaction Skills: You are trained in two following inspired techniques (or an inspired Assessed difficulty, skills in which you are not already trained. This ability refreshes Skills: There is some basis for your every time you make a recovery roll, but theconfidence. Manage an entire community and help it prosper and growor simply create new cyphers, a cool base, or maybe a vehicle for your adventuring group. They attempt this action even if this would cause them makes bird noises to break formation or to give up cover or a tactically superior position. the Intellect point cost each 28 hours you Generally, knowledge that you could find by Damage track, page 110 wish to keep the benefit active. Many of their abilities require that they be able Some Arkai claim power by showing their to talk to other creatures. When you you ended up agreeing to go on a mission. You choose which targets Powerful Rhetoric (1 Intellect point): After are affected. If the condition would normally is poisoned, you produce an antidote, last less than an hour, it is entirely negated. Destiny adds a bunch of awesome material, but none of it is "necessary." Numenera is the latest creation of one of the biggest names in roleplaying games, award-winning designer and fan-favorite Monte Cook. Community actions, to your repertoire. You can assemble basic 21of information, plans, knowledge, and even components when youre half asleep just bysome physical know-how dripped into your using muscle memory. understand that only through cooperation Skill: Youre trained in tasks related to can groups of people remain happy and enduring trials of mind and body. 4. You have numenera items Wrights are most excited to to push yourself, because researching new find or fashion. From then in a group of people (a caravan, a palace, a Modification, page 17 on (or until you change your rhetoric or the village, a city, etc.) Advancement: You must continue to salvage also be open to implanting new, permanent They are simply highlyiotum. Almost all require that you can speak to Cypher, page 180character sheet, under Effort, Edge (in the use them. Numenera: Destiny is mostly new material offering three new character types: Arkus, Delve, and Wright, new descriptors and new foci. You may change your plans based on the situation at hand, but you never really give up. The Numenera character sheets are pretty, but functionally useless. Boost Cypher (2 Intellect points): The Trigger Iotum Ray (1 Intellect point or cypher you activate with your next action iotum): If you have at least 1 unit of iotum, functions as if it were 2 levels higher. Action. If involving an attack of strange alien creatures that character chooses to listen, any attack that rained from the sky like hail. Skill: Youre trained in persuasion. Oratory (4 Intellect points): When speaking with a group of intelligent creatures that can understand you and arent hostile, you convince them to take one reasonable action in the next round. On a failure, the if a Wright attempts level 3 cypher is a difficulty 4 crafting task. Numenera Destiny is one of two corebooks. It all came naturally. 1. Extra Use (3 Intellect points): You attempt task to repair numenera Artifacts, for instance, have an assessed to gain an extra use from an installation objects or structures. Your good spirits Skill: Youre trained in all tasks related arent necessarily something you try to to aiding a community, including repairing share with others, because you know that infrastructure, quelling riots, defending against what lies in anothers heart isnt for you to incursions, and so on. 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